AGLToASL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" or...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
Line 28: Line 28:




<h3 style="display:none">Bottom Section</h3>


{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 01:18, 18 January 2021

Hover & click on the images for description

Description

Description:
Converts position from PositionAGL to PositionASL
Groups:
Positions

Syntax

Syntax:
AGLToASL posAGL
Parameters:
posAGL: PositionAGL - position to convert
Return Value:
PositionASL

Examples

Example 1:
_playerPosASL = AGLToASL (player modelToWorld [0,0,0]);
Example 2:
_camPosASL = AGLToASL positionCameraToWorld [0,0,0];

Additional Information

See also:
ASLToAGLASLToATLATLToASLgetPosgetPosATLgetPosASL

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note