getPosASL
From Bohemia Interactive Community
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Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Returns the object position height above sea level.
Syntax
- Syntax:
- PositionASL = getPosASL Object
- Parameters:
- Object
- Return Value:
- Array
Examples
- Example 1:
_AslPosn=getPosASL player- Example 2:
hint format["position above sea level: %1",(getPosASL player) select 2]
Additional Information
- Multiplayer:
- Behaviour unknown.
Notes
Notes
Notes
- Posted on 23 Feb, 2007
- Dr_Eyeball
-
getPosASL obj select 2
might sometimes return the vertical position above sea level, but over land for stacked objects, it returns the vertical position above the object beneath it or at least affected by this offset. The same problem exists for getPos. There was a discussion thread in the BIS forums which suggested the use of the command modelToWorld instead to get around this issue where an absolute vertical position is required. ArmA Ver 1.02.

