getPosASL

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Introduced in Armed Assault version 1.00

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Returns the object position height above sea level.

Syntax

Syntax:
PositionASL = getPosASL Object
Parameters:
Object
Return Value:
Array

Examples

Example 1:
_AslPosn=getPosASL player
Example 2:
hint format["position above sea level: %1",(getPosASL player) select 2]

Additional Information

Multiplayer:
Behaviour unknown.

Notes

Notes

+ Add Note

Only post proven facts here. Use the talk page or the forums for discussions.

Notes

Posted on 23 Feb, 2007
Dr_Eyeball

getPosASL obj select 2 

might sometimes return the vertical position above sea level, but over land for stacked objects, it returns the vertical position above the object beneath it or at least affected by this offset. The same problem exists for getPos. There was a discussion thread in the BIS forums which suggested the use of the command modelToWorld instead to get around this issue where an absolute vertical position is required. ArmA Ver 1.02.

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