BIS fnc ambientPlanes: Difference between revisions

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|eff= global


| Creates ambient airplanes fly-by near airports around the [[player]]. It will automatically get classes from {{Inline code|[[configFile]] >> "CfgVehicles"}} on all planes that have "ambientType" attribute > 0.
| Creates ambient airplanes fly-by near airports around the [[player]]. It will automatically get classes from {{ic|[[configFile]] >> "CfgVehicles"}} on all planes that have "ambientType" attribute > 0.


|mp= Since this function uses [[player]] and its effect is [[Multiplayer Scripting#Locality|global]], this can only be used in singleplayer or executed locally on a player, usually the group leader.
|mp= Since this function uses [[player]] and its effect is [[Multiplayer Scripting#Locality|global]], this can only be used in singleplayer or executed locally on a player, usually the group leader.

Revision as of 19:12, 27 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Multiplayer:
Since this function uses player and its effect is global, this can only be used in singleplayer or executed locally on a player, usually the group leader.
Groups:
Ambient

Syntax

Syntax:
Syntax needed
Parameters:
quantity: Number - (Optional, default 5)
areaRadius: Number - (Optional, default 10000) - area radius around airports where planes can spawn/fly
dirStep: Number - (Optional, default 30)
Return Value:
Return value needed

Examples

Example 1:
[] call BIS_fnc_ambientPlanes;
Example 2:
[30, 3000] call BIS_fnc_ambientPlanes;

Additional Information

See also:
createUnit createVehicle BIS_fnc_spawnGroup

Notes

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