canAddItemToBackpack: Difference between revisions

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Line 16: Line 16:
| [[Boolean]] |= RETURNVALUE  
| [[Boolean]] |= RETURNVALUE  


 
|x1= <code>_item = "HandGrenade";
|x1= <code>
_fits = [[player]] [[canAddItemToBackpack]] _item;
        _item = "HandGrenade";
[[if]] (_fits) [[then]] {
        _fits = player canAddItemToBackpack _item;
[[player]] [[addItemToBackpack]] _item;
if (_fits) then {player addItemToBackpack _item;} else {hint "no room!";};
} [[else]] {
</code>|= EXAMPLE1  
[[hint]] "no room!";
};</code>|= EXAMPLE1  


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Revision as of 13:05, 23 October 2015

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Description

Description:
Checks if given object can be stored into soldier's backpack.
Groups:
Uncategorised

Syntax

Syntax:
unit canAddItemToBackpack item
Parameters:
unit: Object
item: String
Return Value:
Boolean

Examples

Example 1:
_item = "HandGrenade"; _fits = player canAddItemToBackpack _item; if (_fits) then { player addItemToBackpack _item; } else { hint "no room!"; };

Additional Information

See also:
canAddcanAddItemToUniformcanAddItemToVestbackpackContainerfirstBackpackunitBackpackbackpackbackpackCargogetBackpackCargobackpackItemsaddBackpackaddBackpackCargoaddBackpackCargoGlobalremoveBackpackclearBackpackCargoclearBackpackCargoGlobalclearAllItemsFromBackpackloadBackpackbackpackSpaceForaddItemToBackpackremoveItemFromBackpackeveryBackpack

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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