BIS fnc getTurrets: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
m (Text replacement - " \| *[^d][^=]+ \| *p1 *=" to " |s1=$1 |p1=")
Line 7: Line 7:
|gr1= Object Manipulation
|gr1= Object Manipulation


| Return vehicle turrets.
|s1=
 
| [input, outputType] call [[BIS_fnc_getTurrets]]


|p1= input: [[Object]] or [[String]] - Object or object's class name
|p1= input: [[Object]] or [[String]] - Object or object's class name

Revision as of 23:04, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
input: Object or String - Object or object's class name
outputType: Config or Array - Output type (array of config paths or IDs)
Return Value:
Array of configs or Array - vehicle turrets

Examples

Example 1:
[ vehicle player ] call BIS_fnc_getTurrets;

Additional Information

See also:
moveInTurretallTurrets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note