camCommand: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?]]" to "{{GameCategory|tkoh|Scripting Commands}}")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Command|Comments=
{{Command|Comments=
____________________________________________________________________________________________


| ofp |Game name=
| ofp |Game name=
Line 11: Line 10:


|gr1= Camera Control |GROUP1=
|gr1= Camera Control |GROUP1=
____________________________________________________________________________________________


| Executes a command on the given ''camera / actor'' object. Known commands for:
| Executes a command on the given ''camera / actor'' object. Known commands for:
Line 38: Line 36:


{{Informative | The [[camCommand]] effect is immediate and does not need [[camCommit]]/[[camCommitPrepared]].}} |DESCRIPTION=
{{Informative | The [[camCommand]] effect is immediate and does not need [[camCommit]]/[[camCommitPrepared]].}} |DESCRIPTION=
____________________________________________________________________________________________


| camera [[camCommand]] command |SYNTAX=
| camera [[camCommand]] command |SYNTAX=
Line 47: Line 44:


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________


|x1= <code>_camera [[camCommand]] "manual on";</code> |EXAMPLE1=
|x1= <code>_camera [[camCommand]] "manual on";</code> |EXAMPLE1=
Line 60: Line 56:
_camera [[camCommand]] "surfaceSpeed off";
_camera [[camCommand]] "surfaceSpeed off";
</code> |EXAMPLE2=
</code> |EXAMPLE2=
____________________________________________________________________________________________


| [[cameraEffect]], [[camCreate]], [[camCommit]]  |SEEALSO=
| [[cameraEffect]], [[camCreate]], [[camCommit]]  |SEEALSO=

Revision as of 01:32, 17 January 2021

Hover & click on the images for description

Description

Description:
Executes a command on the given camera / actor object. Known commands for:
All cameras "Camera" "Seagull" "CamCurator"
  • "manual on"
  • "manual off"
  • "inertia on"
  • "inertia off"
  • "landed" lands the seagull
  • "airborne" makes the seagull fly
  • "maxPitch (x)" (number, in degrees)
  • "minPitch (x)" (number, in degrees)
  • "speedDefault (x)" (number)
  • "speedMax (x)" (number)
  • "ceilingHeight (x)" (number, in meters)
  • "atl (x)" (on/off)
  • "surfaceSpeed (x)" (on/off)
The camCommand effect is immediate and does not need camCommit/camCommitPrepared.
Groups:
Camera Control

Syntax

Syntax:
camera camCommand command
Parameters:
camera: Object - see camCreate
command: String - see description
Return Value:
Nothing

Examples

Example 1:
_camera camCommand "manual on";
Example 2:
private _camera = "CamCurator" camCreate [0,0,0]; _camera camCommand "maxPitch 89"; _camera camCommand "minPitch -89"; _camera camCommand "speedDefault 0.1"; _camera camCommand "speedMax 2"; _camera camCommand "ceilingHeight 5000"; _camera camCommand "atl off"; _camera camCommand "surfaceSpeed off";

Additional Information

See also:
cameraEffectcamCreatecamCommit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section