getMissionLayerEntities: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description"> <dt></dt>")
m (Text replacement - "</dd> </dl>" to "</dd> </dl>")
Line 46: Line 46:
After an [[object]] was deleted from a layer, [[getMissionLayerEntities]] will return <tt><NULL-object></tt> for the deleted [[object]].
After an [[object]] was deleted from a layer, [[getMissionLayerEntities]] will return <tt><NULL-object></tt> for the deleted [[object]].
</dd>
</dd>
</dl>
</dl>

Revision as of 17:09, 13 June 2021

Hover & click on the images for description

Description

Description:
Returns all entities within specific Eden Editor: Layer. To be used when the scenario is running, not in the editor workspace. Useful for disabling / enabling whole parts of the scenario which you add to specific layer while editing.
Default layers are not returned.
Groups:
Eden EditorMission Information

Syntax

Syntax:
getMissionLayerEntities layerName
Parameters:
layerName: String - Layer name in the editor. If multiple layers with the same name are present in the scenario, the first found one is used
Return Value:
Array in format [[objects], [markers]]

Alternative Syntax

Syntax:
getMissionLayerEntities layerID
Parameters:
layerID: Number - Layer ID in the editor
Return Value:
Array in format [[objects], [markers]]

Examples

Example 1:
_base = getMissionLayerEntities "Base";
Example 2:
waitUntil {(player distance _someObject) > 800}; { deleteVehicle _x; } forEach ((getMissionLayerEntities "Simple Objects") select 0); // Deletes all objects within that layer after the player is over 800m away from _someObject
Example 3:
_layer1337Entities = getMissionLayerEntities 1337;

Additional Information

See also:
get3DENLayerEntities

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on October 26, 2016 - 15:27 (UTC)
R3vo
After an object was deleted from a layer, getMissionLayerEntities will return <NULL-object> for the deleted object.