titleObj: Difference between revisions

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|p1= [class, type, speed, showInMap]: [[Array]]
|p1= [class, type, speed, showInMap]: [[Array]]
|p2= class: [[String]] - defined in <tt>[[configFile]] >> "CfgTitles" >> class</tt>
|p2= class: [[String]] - defined in {{hl|[[configFile]] >> "CfgTitles" >> class}}
|p3= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.
|p3= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.
|p4= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1
|p4= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1

Revision as of 01:16, 16 November 2021

Hover & click on the images for description

Description

Description:
Shows object defined in global config in CfgTitles
Groups:
GUI Control

Syntax

Syntax:
titleObj [class, type, speed, showInMap]
Parameters:
[class, type, speed, showInMap]: Array
class: String - defined in configFile >> "CfgTitles" >> class
type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed (Optional): Number - Time in seconds to fade in resource. Default: -1
showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
Return Value:
Nothing

Examples

Example 1:
titleObj ["BISLogo", "PLAIN"]

Additional Information

See also:
titleTexttitleRsccutRsccutObjcutTextallActiveTitleEffects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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