uiSleep: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - "<dl class="command_description"> <dd class="notedate">" to "<dl class="command_description"> <dt></dt> <dd class="notedate">")
Line 27: Line 27:
<!-- CONTINUE Notes -->
<!-- CONTINUE Notes -->
<dl class="command_description">
<dl class="command_description">
<dt></dt>
<dd class="notedate">Posted on March 28, 2016 - 10:40 (UTC)</dd>
<dd class="notedate">Posted on March 28, 2016 - 10:40 (UTC)</dd>
<dt class="note">[[User:R3vo|R3vo]]</dt>
<dt class="note">[[User:R3vo|R3vo]]</dt>

Revision as of 14:37, 5 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Program Flow

Syntax

Syntax:
Syntax needed
Parameters:
delay : Number
Return Value:
Return value needed

Examples

Example 1:
uiSleep 0.5

Additional Information

See also:
sleepwaitUntilcanSuspendspawnexecVMControl Structuressleep vs uiSleep

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on March 28, 2016 - 10:40 (UTC)
R3vo
If the game is paused in SP (via ESC) the sleep command will stop working, to prevent that use uiSleep.