BIN_fnc_saveIDWMap
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Description
- Description:
-
/* Killzone_Kid Description: Saves IDWMap data into global variable 'BIN_fnc_IDWMap_saveData' so that it can be serialised and then loaded from game save when needed Parameter(s): NONE Returns: BOOL - true on success Example: call BIN_fnc_saveIDWMap */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Syntax
- Syntax:
- Return Value:
Examples
- Example:
- Example needed
Additional Information
- Execution:
- call
- See also:
- See also needed
- Groups:
- IDWMap