BIS_fnc_3DENNotification

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Introduced with Arma 3 version 1.581.58Arguments of this scripting function have to be local to the client the function is executed onEffects of this scripting function are not broadcasted over the network and remain local to the client the function is executed on
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Description

Description:
Show notification in the Eden Editor

Syntax

Syntax:
[text, type, duration, animate] call BIS_fnc_3DENNotification;
Parameters:
text: String - Either text or class from Cfg3DEN >> Notifications
type: Number - (Optional, default 0) 0: Notification (Green,default) 1: Warning (Red)
duration: Number - (Optional, default 2) duration in seconds (+ 1 sec for each new line)
animate: Boolean - (Optional, default true) is animated
Return Value:
[Number] - Selected Mode

Examples

Example 1:
["This is an animated notification", 0] call BIS_fnc_3DENNotification;
Example 2:
["This is a warning which is not animated", 1, 2, false] call BIS_fnc_3DENNotification;

Additional Information

Execution:
call
See also:
Eden EditorBIS_fnc_3DENCameraBIS_fnc_3DENControlsHintBIS_fnc_3DENDiagCreateListBIS_fnc_3DENDiagFontsBIS_fnc_3DENDiagMouseControlBIS_fnc_3DENDrawLocationsBIS_fnc_3DENEntityMenuBIS_fnc_3DENExportAttributesBIS_fnc_3DENExportOldSQMBIS_fnc_3DENExportTerrainBuilderBIS_fnc_3DENFlashlightBIS_fnc_3DENGridBIS_fnc_3DENIntelBIS_fnc_3DENInterfaceBIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENShowMessageBIS_fnc_3DENToolbarBIS_fnc_3DENTutorialBIS_fnc_3DENVisionMode
Groups:
Eden Editor

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.


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