BIS_fnc_VRHitpart

From Bohemia Interactive Community
Jump to navigation Jump to search
Introduced with Arma 3 version 1.24
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.24

Description

Description:
Initialize hit effects on VR targets.

grey - undamaged
orange - damaged
red - destroyed

Syntax

Syntax:
[object,time] call BIS_fnc_VRHitpart
Parameters:
object: Object - VR Object
time: Number - (Optional, default 30) Delay before hit parts are returned back to default
Return Value:
Nothing

Examples

Example 1:
_delta = [someObject, 60] call BIS_fnc_VRHitpart;

Additional Information

Execution:
call
Multiplayer:
-
See also:
VR functions

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section