BIS_fnc_bitflagsFlip

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Introduced with Arma 3 Development Branch version1.65
  

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Introduced in

Game:
Arma 3 Development Branch
Version:
1.65

Description

Description:
Flips one or more flags (set gets unset and vice versa) in the given flagset, represented with decimal or hexadecimal number
(Hexadecimal number representation is simply auto-converted into decimal by the engine)
To check which flags are present in given flagset use BIS_fnc_bitflagsToArray

Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216)

Syntax

Syntax:
[flagset, flag] call BIS_fnc_bitflagsFlip
Parameters:
flagset: Number - flagset
flag: Number - one or more flags to flip
Return Value:
Number - new flagset with given flag or flags flipped

Examples

Example 1:
[1 + 16, 8] call BIS_fnc_bitflagsFlip; // 25 (which is 1 + 8 + 16) [25, 8] call BIS_fnc_bitflagsFlip; // 17 (which is 1 + 16) [2 + 4 + 8, 2 + 8] call BIS_fnc_bitflagsFlip; // 4 [4, 2 + 8] call BIS_fnc_bitflagsFlip; // 14 (which is 2 + 4 + 8)

Additional Information

Execution:
call
Multiplayer:
-
See also:
BIS fnc bitflagsSetBIS fnc bitflagsCheckBIS fnc bitflagsToArrayBIS fnc bitflagsUnset

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
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