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Click on the images for descriptions
- Arma 2
- Displays or logs animation states:
- animChanged - When action is performed (only to debug.log)
- animDone - When animation chain that was started by action is finished (only to debug.log)
- animStateChanged - Each animation state changes(debug.log + globalchat).
- [target] call BIS_fnc_diagAnim
- target: Object - (Optional, default player) - The unit whose animation should be logged "
- Return Value: