BIS_fnc_limitWeaponItems
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Description
- Description:
- Keeps or remove unit's weapon attachments based on probability user sets. Apply for primary, secondary or handgun weapon separately.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [unit, mode, chanceOptics, chanceAttach, chanceMuzzle, chanceUnderbarrel] call BIS_fnc_limitWeaponItems
- Parameters:
- unit: Object - target unit
- mode: Number - (Optional, default 0) can be:
- 1 = primary weapon
- 2 = secondary weapon
- 3 = handgun
- chanceOptics: Number or Array in format ["itemClass", chance] - (Optional, default 50) chance to keep optics from 0 to 100%
- if ["itemClassname", number] is used, the function will add that attachment if it passes the check. If not, the current attachment will be removed.
- chanceAttach: Number or Array in format ["itemClass", chance] - (Optional, default 50) chance to keep side attachments from 0 to 100%
- chanceMuzzle: Number or Array in format ["itemClass", chance] - (Optional, default 50) chance to keep muzzle attachment from 0 to 100%
- chanceUnderbarrel: Number or Array in format ["itemClass",chance] - (Optional, default 50) chance to keep underbarrel attachment from 0 to 100%
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
- See also:
- BIS_fnc_limitAmmunition BIS_fnc_limitItems
Notes
-
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