From Bohemia Interactive Community
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Description
- Description:
- Executes a code when one of the specified objects is looked at (player's cursor pointed towards it) for enough time
- Execution:
- call
- Groups:
- Interaction
Syntax
- Syntax:
- [initialize, lookAtData] call BIS_fnc_lookAtArray
- Parameters:
- initialize: Boolean - true to initialize, false to remove it
- lookAtData: Array - an array with arrays of look-up-data in form of:
- 0: Object - Object to be looked at
- 1: Number - How long player has to look at it
- 2: Boolean - true to remove it from array when player looked at it
- 3: Code - Code spawned when player looked long enough at the object
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_lookAtArrayEH
Notes
-
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