BIS_fnc_objectSide

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Introduced with Arma 3 version 1.00
  

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Introduced in

Game:
Arma 3
Version:
1.00

Description

Description:
Returns object side as defined in config (i.e. not affected by dynamic changing like rating)

Syntax

Syntax:
[target, boolean] call BIS_fnc_objectSide
Parameters:
target: Object - the object to be tested
boolean: Boolean (optional) - false (default) to return actual object side, true to return the default config value
Return Value:
Side

Alternative Syntax

Syntax:
target call BIS_fnc_objectSide
Parameters:
target: Object - the object to be tested. This syntax is equal to calling the method with false as a second parameter.
Return Value:
Side

Examples

Example 1:
_realVehicleSide = [vehicle player, true] call BIS_fnc_objectSide;
Example 2:
_unknownSide = [objNull, false] call BIS_fnc_objectSide; // will return sideUnknown _eastSide = [objNull, true] call BIS_fnc_objectSide; // will return east
Example 3:
// same results _result1 = myVehicle call BIS_fnc_objectSide; _result2 = [myVehicle] call BIS_fnc_objectSide; _result3 = [myVehicle, false] call BIS_fnc_objectSide;

Additional Information

Execution:
call
Multiplayer:
-
See also:
sideCfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relationsBIS_fnc_sideID

Notes

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Notes

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