BIS_fnc_synchronizedObjects

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Introduced with Arma 3 version 1.00
  

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Introduced in

Game:
Arma 3
Version:
1.00

Description

Description:
Get all objects of given type directly synchronized to the given object. Works in Eden Editor too.

Syntax

Syntax:
[object,filter,preciseMatch] call BIS_fnc_synchronizedObjects
Parameters:
object: Object - Parent object
filter: String or Array of strings - Class name filter. 1 or more class name of objects we are interested in
preciseMatch: Boolean - (Optional, default true) - If true only precise class names are considered, if false inheritance is considered
Return Value:
Array - Synchronized objects

Examples

Example 1:
[BIS_Poliakko,"LocationArea_F"] call BIS_fnc_synchronizedObjects;

Additional Information

Execution:
call
Multiplayer:
-
See also:
BIS_fnc_allSynchronizedObjects

Notes

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Notes

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