Arma 2: Ambient Combat Manager Module

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The 'example' of a custom ACM, explains it obviously needs an ACM called 'BIS_ACM1' on the editor...

..But on the first few lines are written:

       waitUntil {!isNil {BIS_ACM getVariable "initDone"}};
       waitUntil {BIS_ACM getVariable "initDone"};

should this not be: BIS_ACM1 to go with the corresponding name on all the rest of the lines of the example, to keep it consistant?

I'd change this myself but i'm uncertain if the example's wrong or my understanding of these first 2 lines.