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Much like a Water Volume, this tool allows the creator to add areas of terrain. However, this tool is more powerful and also allows the creator to remove terrain from an area, delete entities from an area, and the area itself can be many more complicated shapes, instead of just a block Zone with 3 dimensions.
The creator can choose from the following shapes:
All shapes have an X, Y, and Z dimension, with the exception of Sphere (only radius) and Path (only width).
The creator can choose any of the following: Clay, Coal, Copper, Dirt, Gold, Grass, Gravel, Iron, Rock, Saltpeter, Sand, Snow, Sulphur, Wet Sand, or Zirconium
- No Script Tiles can currently be used with Terrain Volume.
- Once the terrain is added or removed, or the entities are deleted from the area, the Terrain Volume can be moved or deleted. This is another difference between Terrain Volume and Water Volume.