aimedAtTarget
Jump to navigation
Jump to search
Description
- Description:
- Returns how good a vehicle's weapon is aimed at the target.
- Groups:
- Object ManipulationWeapons
Syntax
- Syntax:
- vehicle aimedAtTarget [target, weapon]
- Parameters:
- vehicle: Object - vehicle only, not unit
- target: Object
- weapon: String - (Optional) if not provided, checks all weapons; if provided, checks that weapon only
- Return Value:
- Number in range 0..1 - 0 if no weapons or if weapon was provided and not found
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- fireAtTarget
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Nov 19, 2013 - 15:02 (UTC)
- The command doesn't work with soldier weapons, only vehicle weapons (in Arma 3 at least). The return value is either 1 or 0, very rarely the value falls in between. 1 doesn't mean you are going to hit the target, while 0 means you're definitely off.