commandStop

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Introduced with Operation Flashpoint version 1.00
  Arguments of this scripting command don't have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

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Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Order the given unit(s) to stop (via the radio).
A stop command will never finish, the unit will never be ready.

Syntax

Syntax:
commandStop unitName
Parameters:
unitName: Object or Array of Objects
Return Value:
Nothing

Examples

Example 1:
commandStop _soldier1;
Example 2:
commandStop [_soldier1, _soldier2];
Example 3:
commandStop (units player);

Additional Information

Multiplayer:
-
See also:
doStopstoppedstop

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
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Notes

Ceeeb
In ArmA 1.14, this command will not stop a unit that has been given a move order by means of selecting the unit, then clicking on the in game map (or ground).

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