doTarget

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Introduced with Operation Flashpoint version 1.00
  Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Order the given unit(s) to target the given target (without radio messages).

Syntax

Syntax:
unit doTarget target
Parameters:
unit: Object or Array - a single unit or array of units
target: Object
Return Value:
Nothing

Examples

Example 1:
_ESoldier1 doTarget _WSoldier1;

Additional Information

Multiplayer:
-
See also:
assignedTargetcommandTargetdoWatch doFire

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Ceeeb
It appears doTarget objNull can not be used to stop a unit targeting a previously assigned target. Using doWatch objNull will achieve the desired result. (ArmA v1.12Beta)

Bottom Section

Posted on July 2, 2015 - 23:22 (UTC)
Killzone Kid
To expand on ceeeb's note, commandWatch objNull will also unassign target;
Posted on March 28, 2017 - 08:18 (UTC)
Joris
Targeting may not work as expected when trying to target a unit on the same side (friendly).