for do

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Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
End of for command, starts cycle.

Syntax

Syntax:
forCommand do code
Parameters:
forCommand: For Type
code: Code
Return Value:
Anything

Examples

Example 1:
for "_x" from 20 to 10 step -2 do {..code..}

Additional Information

Multiplayer:
-
See also:
Control Structuresfor forspecwhile

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on June 4, 2015 - 19:45 (UTC)
Nickorr
Dont use this notation if you plan to change the cycle ranges dynamically. The range values are checked only before the cycle started. Use for_forspec instead.
Example, that won't work correctly: _xy = [1,2,3,4,5,6,7,8,9,10]; for "_i" from 0 to (count _xy - 1) do { if ( _xy select _i == 3 ) then { _xy deleteAt _i; _i = _i - 1; }; }; (Here the _i = 9 step will still be checked by the cycle, which will lead to "out of the array range" error.)
This code will work correctly: _xy = [1,2,3,4,5,6,7,8,9,10]; for [{_i=1},{_i<=(count xy - 1)},{_i=_i+1}] do { if ( _xy select _i == 3 ) then { _xy deleteAt _i; _i = _i - 1; }; }; (The last step here will be _i = 8 with array looking like this: [1,2,4,5,6,7,8,9,10])