with

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Introduced with Arma 2 version 1.00
  

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Introduced in

Game:
Arma 2
Version:
1.00

Description

Description:
Creates a With Type that is used inside a do construct in order to execute code inside a given namespace.
warning.png when used in a do-construct in scripts with allowed suspension, an unexpected namespace switch could happen (see note below)

NOTE for the reasons unknown, namespace switching might unexpectedly occur inside some scopes (for, if, try, call) started in scheduled scripts (canSuspend true) after small suspension if with was not the main scope. For example: [] spawn { with uiNamespace do { for "_i" from 1 to 1 do { systemChat str [ currentNamespace isEqualTo uiNamespace, currentNamespace isEqualTo missionNamespace ]; // result [true, false] sleep 0.05; //<-- small suspension systemChat str [ currentNamespace isEqualTo uiNamespace, currentNamespace isEqualTo missionNamespace ]; // result [false, true] <-- switching }; }; }; However if with used in parent scope, everything works correctly: with uiNamespace do { [] spawn { for "_i" from 1 to 1 do { systemChat str [ currentNamespace isEqualTo uiNamespace, currentNamespace isEqualTo missionNamespace ]; // result [true, false] sleep 0.05; //<-- small suspension systemChat str [ currentNamespace isEqualTo uiNamespace, currentNamespace isEqualTo missionNamespace ]; // result [true, false] <-- NO switching }; }; }; To eliminate possibility of error you can also use setVariable or getVariable with desired Namespace, which is also scheduled environment save.

Syntax

Syntax:
with namespace
Parameters:
namespace: Namespace
Return Value:
With Type

Examples

Example 1:
_myWithType = with uiNamespace;
Example 2:
with missionNamespace do {global = global + 1};

Additional Information

Multiplayer:
-
See also:
Forward CompatibilitymissionNamespaceuiNamespaceparsingNamespace

Notes

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Notes

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