setFaceAnimation

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Introduced with Operation Flashpoint version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Set facial animation phase (eye blinking), blink is in the range from 0 to 1.

Syntax

Syntax:
person setFaceAnimation blink
Parameters:
person: Object
blink: Number
Return Value:
Nothing

Examples

Example 1:
_soldier1 setFaceAnimation 0.5;

Additional Information

Multiplayer:
-
See also:
setRandomLipsetMimicanimateanimationPhaseanimateDoor

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on 09:01, 23 December 2008 (CET)
Lou Montana
Setting face animation to 4 will give "devilish" features (ArmA)

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