setMarkerAlphaLocal

From Bohemia Interactive Community
Jump to: navigation, search
Introduced with Arma 2 version 1.00
  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Arma 2
Version:
1.00

Description

Description:
Sets the marker alpha. The marker is only modified on the computer where the command is called.
When alpha equals 1, the marker is visible, but if alpha equals 0, then the marker is invisible.
Alpha can be numbers and fractions.

Syntax

Syntax:
marker setMarkerAlphaLocal alpha
Parameters:
marker: String -
alpha: Number -
Return Value:
Nothing

Examples

Example 1:
"my_marker" setMarkerAlphaLocal 0.5;
Example 2:
"enemy_convoy_marker" setMarkerAlphaLocal 0;

Additional Information

Multiplayer:
-
See also:
setMarkerAlphasetMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypecreateMarker

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on January 7, 2010 - 18:37 (CET)
Dimitri Harkov
The range for 'alpha' is 0 ... 1

Bottom Section