setMarkerAlpha

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Introduced with Arma 2 version 1.001.00Effects of this scripting command are broadcasted over the network and happen on every computer in the network
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Description

Description:
Sets the marker alpha. The marker is modified on all computers in a network session.
When alpha equals 1, the marker is visible, but if alpha equals 0, then the marker is invisible.
Alpha can be numbers and fractions.

Syntax

Syntax:
marker setMarkerAlpha alpha
Parameters:
marker: String -
alpha: Number -
Return Value:
Nothing

Examples

Example 1:
"my_marker" setMarkerAlpha 0.5;
Example 2:
"enemy_convoy_marker" setMarkerAlpha 0;

Additional Information

See also:
setMarkerAlphaLocalsetMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypecreateMarker
Groups:
Markers

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

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