setRepairCargo

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Introduced with Operation Flashpoint version 1.00
  Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Set amount of repair resources in cargo space of repair vehicle. Amount 1 is full cargo.

Syntax

Syntax:
vehicleName setRepairCargo amount
Parameters:
vehicleName: Object
amount: Number range 0 to 1
Return Value:
Nothing

Examples

Example 1:
_repairTruck1 setRepairCargo 0

Additional Information

Multiplayer:
-
See also:
getRepairCargosetAmmoCargosetFuelCargo

Notes

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Notes

Bottom Section

Posted on July 10, 2015 - 19:36 (UTC)
Waffle SS.
(ArmA 3 1.44) setRepairCargo will have no effect if the vehicle doesn't support getRepairCargo.