setViewDistance

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Introduced with Operation Flashpoint version 1.00
  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Set rendering distance. Setting view distance to <= 0 resets the value to the client's options (set in Options → Video → General → Visibility → Overall).
🛈
Client-side max view distance is limited by the server's view distance.
View distance also defines the maximum distance between a unit and any other unit they can know about. Higher view distance will involve more AI simulation cycles for every unit, which causes low performance.
Game min. scripted min. UI default max. UI max. scripted
Arma 3 200 500 1600 12000 40000
Arma 2: Operation Arrowhead 200 500 2500 10000 15000
Arma 2 200 500 3000 10000 15000
Armed Assault 200 500 1200 10000 ?
Operation Flashpoint 500 500 900 5000 ?

Syntax

Syntax:
setViewDistance distance
Parameters:
distance: Number - distance in metres
Return Value:
Nothing

Examples

Example 1:
setViewDistance 2250;
Example 2:
setViewDistance -1; // reset view distance in Arma 3

Additional Information

Multiplayer:
-
See also:
viewDistancesetDetailMapBlendParssetTerrainGridgetObjectViewDistancesetObjectViewDistance

Notes

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Notes

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