setWaterFillPercentage
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Description
- Description:
- Set an object's water filling.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- obj setWaterFillPercentage level
- Parameters:
- obj: Object - object to manipulate
- level: Number - water level in range 0..1 (empty to full)
- Return Value:
- Nothing
Examples
- Example 1:
- if (getWaterLeakiness _myCar > 0 && surfaceIsWater getPosASL _myCar) then { _myCar setWaterFillPercentage 1; hint "I told you not to go in the water!"; };
Additional Information
Notes
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