skill

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Introduced with Operation Flashpoint: Resistance version 1.75
  

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint: Resistance
Version:
1.75

Description

Description:
Returns current level of ability of person, in range between 0 and 1. Skill 1 is highest skill.

Syntax

Syntax:
skill unitName
Parameters:
unitName: Object
Return Value:
Number

Alternative Syntax

Syntax:
unitName skill skillType (Arma2 and newer)
Parameters:
unitName: Object
skillType: String - Possible values are:
"aimingAccuracy"
"aimingShake"
"aimingSpeed"
"endurance"
"spotDistance"
"spotTime"
"courage"
"reloadSpeed"
"commanding"
"general"
Return Value:
Number

Examples

Example 1:
_skill = skill unit1 
Example 2:
_myEndurance = player skill "Endurance"

Additional Information

Multiplayer:
-
See also:
skillFinalsetSkillsetSkill arraysetUnitAbilityCfgAISkillAI Combat Modes

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Unknown
Skill of AI units set via the slider in unit placement screen varies from 0.2 to 1.0.
If superAI is enabled all units have skill of 1.0 regardless of the skill slider

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