tvDelete

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Introduced with Arma 3 version 0.74
  Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
0.74

Description

Description:
Removes an item with given Tree View Path from Tree View. The paths of other items on the same branch are updated accordingly and may change.

Syntax

Syntax:
tvDelete [idc, path]
Parameters:
[idc, path]: Array
idc: Number
path: Array - Tree View Path of the item
Return Value:
Nothing

Alternative Syntax

Syntax:
control tvDelete path
Parameters:
control: Control
path: Array - Tree View Path of the item
Return Value:
Nothing

Examples

Example 1:
tvDelete [101, [0, 0]];
Example 2:
_ctrl tvDelete [0, 0];

Additional Information

Multiplayer:
-
See also:
tvAddtvCleartvCollapsetvCounttvCurSeltvDatatvExpandtvPicturetvSetCurSeltvSetDatatvSetPicturetvSetValuetvSorttvSortByValuetvTexttvValue

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on Sep 11 2014
ffur2007slx2_5
(A3 1.28)tv command fmily overview //tv command family available for CT_TREE (type 12) private ["_count","_current","_data","_text","_value","_pic"]; _CT_TREE tvAdd [ [],"Parent_A"]; _CT_TREE tvAdd [ [0],"Child_A"]; _CT_TREE tvAdd [ [0,0],"Grandchild_A"]; _CT_TREE tvAdd [ [],"Parent_B"]; _CT_TREE tvAdd [ [1],"Child_B"]; WuChaoRen CTTree001.png _count = _CT_TREE tvCount []; //return 2 _CT_TREE tvSetCurSel [0,0,0]; //select grandchild_A WuChaoRen CTTree003.png _current = tvCurSel _CT_TREE; //return [0,0,0] _CT_TREE tvSetData [_current,"I'm grandchild_A"]; _data = _CT_TREE tvData _current; // "I'm grandchild_A" _text = _CT_TREE tvText _current; //"Grandchild_A" _CT_TREE tvSetValue [_current,14]; _value = _CT_TREE tvValue _current; // 14 _CT_TREE tvSetPicture [_current,getText (configFile >> "CfgWeapons" >> "optic_NVS" >> "picture")]; _pic = _CT_TREE tvPicture _current; WuChaoRen CTTree004.png _CT_TREE tvExpand [1]; WuChaoRen CTTree005.png _CT_TREE tvSort [[],false ]; _CT_TREE tvSortByValue [[],false ]; WuChaoRen CTTree006.png _CT_TREE tvDelete [0,0]; //remove child_b tvClear 12; _CT_TREE tvCollapse []; WuChaoRen CTTree002.png

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