findCover: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Add obsolete warnings and comment cleanup)
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional. Command is not functional since Arma 2.
| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional. '''Command is not functional since Arma 2'''.
{{warning| This command is not implemented}} |= Description
{{arma2-obsolete}}
{{arma3-obsolete}} |= Description
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 31: Line 32:
<h3 style="display:none">Notes</h3>
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- CONTINUE Notes -->


<dd class="notedate">Posted on 17 Oct, 2009
<dd class="notedate">Posted on July 4, 2015 - 22:01 (UTC)
<dt class="note">'''[[User:Dr_Eyeball|Dr_Eyeball]]'''<dd class="note">
<dt class="note">[[User:SnowSky|SnowSky]]
Arma 2: v1.04: Usage creates report log message: "''MicroAI: Command findCover not implemented (<unit id>)''"<br>
<dd class="note">An alternative function in Arma 3 might be [[BIS_fnc_findSafePos]]


 
<!-- DISCONTINUE Notes -->
<dd class="notedate">Posted on 07 Jan, 2011
<dt class="note">'''[[User:kju|kju]]'''<dd class="note">
OA: v1.57: Still non functional.
 
 
<dd class="notedate">Posted on 12 July, 2011
<dt class="note">'''[[User:Demonized|Demonized]]'''<dd class="note">
CO: v1.59: Still non functional.
 
 
<dd class="notedate">Posted on 13 February, 2014
<dt class="note">'''[[User:Killzone_Kid|Killzone_Kid]]'''<dd class="note">
Arma 3: Still non functional.
 
<!-- Note Section END -->
</dl>
</dl>


Line 63: Line 49:
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Broken Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Broken Scripting Commands|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on July 4, 2015 - 22:01 (UTC)</dd>
<dt class="note">[[User:SnowSky|SnowSky]]</dt>
<dd class="note">
An alternative function in ArmA 3 might be [[BIS_fnc_findSafePos]]
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 14:57, 5 April 2018

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional. Command is not functional since Arma 2. Template:arma2-obsolete Template:arma3-obsolete
Groups:
Uncategorised

Syntax

Syntax:
object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
Parameters:
object: Object
[position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
position: Array - format Position
hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:
Object

Examples

Examples:
Example needed

Additional Information

See also:
getHideFromsetHideBehindisHidden

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on July 4, 2015 - 22:01 (UTC)
SnowSky
An alternative function in Arma 3 might be BIS_fnc_findSafePos

Bottom Section