BIS fnc liveFeed: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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| | | Display a live feed. |= Description | ||
____________________________________________________________________________________________ | |||
| [source, target, receiver, effect] call [[BIS_fnc_liveFeed]] |= Syntax | |||
|p1= source: [[Object]] or [[Position]] - live feed source |= Parameter 1 | |||
|p2= target: [[Object]] or [[Position]] - live feed target |= Parameter 2 | |||
| | |p3= receiver: [[Object]] - player that will see the feed - if not [[local]], function will do nothing |= Parameter 3 | ||
| | |p4= effect: [[Number]] - (Optional, default 0) live feed effect. Can be one of: | ||
* -1: reset | |||
* 0: normal | |||
* 1: night vision | |||
* 2: thermal imaging |= Parameter 4 | |||
| |= Return value | | [[Boolean]] - [[true]] if successful, [[false]] if not |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>[myUAV, [[player]], [[player]], 2] [[call]] [[BIS_fnc_liveFeed]];</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= See also | | [[BIS fnc liveFeedEffects]], [[BIS fnc liveFeedSetSource]], [[BIS fnc liveFeedSetTarget]], [[BIS fnc liveFeedTerminate]] |= See also | ||
}} | }} | ||
Revision as of 20:55, 3 May 2018
Description
- Description:
- Display a live feed.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [source, target, receiver, effect] call BIS_fnc_liveFeed
- Parameters:
- source: Object or Position - live feed source
- target: Object or Position - live feed target
- receiver: Object - player that will see the feed - if not local, function will do nothing
- effect: Number - (Optional, default 0) live feed effect. Can be one of:
- -1: reset
- 0: normal
- 1: night vision
- 2: thermal imaging
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
[myUAV, player, player, 2] call BIS_fnc_liveFeed;
Additional Information
- See also:
- BIS fnc liveFeedEffectsBIS fnc liveFeedSetSourceBIS fnc liveFeedSetTargetBIS fnc liveFeedTerminate
Notes
-
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