velocity: Difference between revisions
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{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| ofpr | | | ofpr |Game name= | ||
|1. | |1.80|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Return velocity (speed vector) of [[Object#Unit|Unit]] as an array with format [x, y, z]. | | Return velocity (speed vector) of [[Object#Unit|Unit]] as an array with format [x, y, z]. | ||
{{Important|Units are in metres per second.}} |Description= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[velocity]] vehicleName |Syntax= | ||
|p1= vehicleName: [[Object]] | | |p1= vehicleName: [[Object]] |Parameter 1= | ||
| [[Array]] | | | [[Array]] |Return value= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_vector = [[velocity]] jeep;</code> | | |x1= <code>_vector = [[velocity]] jeep;</code> |Example 1= | ||
|x2= <code>[[if]] ([[velocity]] _plane1 [[select]] 2 > 50) [[then]] {[[hint]] "Aircraft is climbing up too fast!"};</code> | | |x2= <code>[[if]] (([[velocity]] _plane1 [[select]] 2) > 50) [[then]] { [[hint]] "Aircraft is climbing up too fast!"; };</code> |Example 2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[setVelocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[speed]] | | | [[setVelocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[speed]] |See also= | ||
}} | }} | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands| | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA2| | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
Revision as of 09:06, 1 June 2018
Description
- Description:
- Return velocity (speed vector) of Unit as an array with format [x, y, z].
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_vector = velocity jeep;
- Example 2:
if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.80
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Take On Helicopters
- Scripting Commands Arma 3