BIS fnc magnitude: Difference between revisions

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{{Function|Comments=
{{Function|= Comments
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| arma2 |= Game name
| arma2 |Game name=


|1.00|= Game version
|1.00|Game version=
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| <pre>
| Returns the magnitude of an array of numbers. The vector can have any number of elements. {{Feature arma3|Use [[vectorMagnitude]] instead}}|Description=
/************************************************************
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Magnitude


Returns the magnitude of an array of numbers (a vector).
| vector call [[BIS_fnc_magnitude]] |Syntax=
The vector can have any number of elements (2, 3, etc).
************************************************************/




</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
|p1= vector: [[Array]] - Vector |Parameter 1=
{{Feature arma3|Use [[vectorMagnitude]] instead.}} |= Description
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| <!-- [] call [[BIS_fnc_magnitude]]; --> |= Syntax
| [[Array]] - New vector |Return value=


|p1= |= Parameter 1
<!---
 
|exec= spawn |= Execution
| |= Return value
--->
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|x1= <code></code> |=  
|x1= <code>[5,3] [[call]] [[BIS_fnc_magnitude]];</code>|Example 1=
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| [[vectorMagnitude]] |= See also
| [[BIS_fnc_crossProduct]], [[BIS_fnc_magnitudeSqr]], [[BIS_fnc_vectorFromXToY]] |See also=
 
}}
}}



Revision as of 13:19, 14 June 2018

Hover & click on the images for description

Description

Description:
Returns the magnitude of an array of numbers. The vector can have any number of elements.
Arma 3
Use vectorMagnitude instead
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
vector call BIS_fnc_magnitude
Parameters:
vector: Array - Vector
Return Value:
Array - New vector

Examples

Example 1:
[5,3] call BIS_fnc_magnitude;

Additional Information

See also:
BIS_fnc_crossProductBIS_fnc_magnitudeSqrBIS_fnc_vectorFromXToY

Notes

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Only post proven facts here! Add Note

Notes

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