allUnits: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
Pierre MGI (talk | contribs) No edit summary |
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<dd class="notedate">Posted on July 15, 2011 | <dd class="notedate">Posted on July 15, 2011 | ||
<dt class="note">'''[[User:kju|kju]]''' | <dt class="note">'''[[User:kju|kju]]''' | ||
<dd class="note">It returns infantry outside and inside vehicles. | <dd class="note">It returns infantry outside and inside vehicles. | ||
<dd class="notedate">Posted on September 6, 2018 | |||
<dt class="note">'''[[User:Pierre MGI|Pierre MGI]]''' | |||
<dd class="note">It returns also BIS_SUPP_HQ created by support modules and headquarters Entity from HQ modules. | |||
Revision as of 15:43, 6 September 2018
Description
- Description:
- Return a list of all units (all persons except agents) created on the following sides east, west, resistance/independent and civilian only. Does not contain units of sideLogic. Dead units and units awaiting for respawn are also excluded.
- Groups:
- Uncategorised
Syntax
- Syntax:
- allUnits
- Return Value:
- Array
Examples
Additional Information
- See also:
- allPlayersallGroupsallDeadplayableUnitsswitchableUnitsunitsvehiclesallUnitsUAVallCuratorsplayersNumber
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 15, 2011
- kju
- It returns infantry outside and inside vehicles.
- Posted on September 6, 2018
- Pierre MGI
- It returns also BIS_SUPP_HQ created by support modules and headquarters Entity from HQ modules.