onGroupIconOverEnter: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (link to stackable) |
Killzone Kid (talk | contribs) mNo edit summary |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Defines an action performed when player moves pointer over group marker (3D or in a map). The code will execute continuously while pointer is over icon. | | Defines an action performed when player moves pointer over group marker (3D or in a map). The code will execute continuously while pointer is over icon. <br><br> | ||
{{Informative|Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma_3:_Event_Handlers/addMissionEventHandler#GroupIconOverEnter|GroupIconOverEnter]]}}|= Description | {{Informative|Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma_3:_Event_Handlers/addMissionEventHandler#GroupIconOverEnter|GroupIconOverEnter]]}}|= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 10:05, 16 December 2018
Description
- Description:
- Defines an action performed when player moves pointer over group marker (3D or in a map). The code will execute continuously while pointer is over icon.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
onGroupIconOverEnter { // Passed values for _this are: _is3D = _this select 0; _group = _this select 1; _wpID = _this select 2; _posx = _this select 3; _posy = _this select 4; _shift = _this select 5; _ctrl = _this select 6; _alt = _this select 7; _message = format ["____ Info ____"]; {_message = _message + format ["\n %1",_x]} forEach _this; hint _message; }
Additional Information
- See also:
- onGroupIconClickonGroupIconOverLeave
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note