BIS fnc EXP camp dynamicAISkill: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 28: | Line 28: | ||
| [[Arma 3 AI Skill]], [[setSkill]], [[skillFinal]], [[BIS_fnc_EXP_camp_setSkill]]|= See also | | [[Arma 3 AI Skill]], [[setSkill]], [[skillFinal]], [[BIS_fnc_EXP_camp_setSkill]]|= See also | ||
}} | }} | ||
[[Category:Function Group: Campaign|{{uc:EXP_camp_dynamicSkill}}]] | |||
[[Category:Functions|{{uc:EXP_camp_dynamicSkill}}]] | |||
[[Category:{{Name|arma3}}: Functions|{{uc:EXP_camp_dynamicSkill}}]] |
Revision as of 17:39, 23 December 2018
Description
- Description:
- Changes AI skill based on player count, responding to player connected / player disconnected events. This function does exactly the same as BIS_fnc_EXP_camp_setSkill execept that it automatically executes when a player joins or disconnects.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [mode,affectedSides] call BIS_fnc_EXP_camp_dynamicAISkill;
- Parameters:
- mode: Boolean - (Optional, default true) True to enable, false to disable
- affectedSides: Array - Array of affected sides and their skill sets. For details see BIS_fnc_EXP_camp_setSkill
- Return Value:
- Nothing
Examples
- Example 1:
[ true, [ [ WEST,0.1,0.2,0.7,0.6 ], [ EAST,0.1,0.2,0.7,0.6 ] ] ] call BIS_fnc_EXP_camp_dynamicAISkill;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note