ropeAttachedObjects: Difference between revisions
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{{Command|= | {{Command|Comments= | ||
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| arma 3 | | | arma 3 |Game name= | ||
|1.34| | |1.34|Game version= | ||
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|Returns an array of all objects that are attached to a vehicle with [[ropes]]. This command is the opposite of [[ropeAttachedTo]].<br><br> | |Returns an array of all objects that are attached to a vehicle with [[ropes]]. This command is the opposite of [[ropeAttachedTo]].<br><br> | ||
[[Image:ropeAttachedObjects.jpg|400px]]|= | [[Image:ropeAttachedObjects.jpg|400px]] |Description= | ||
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| | | [[ropeAttachedObjects]] ropesOwner |Syntax= | ||
|p1 = ropesOwner: [[Object]] - object from which a single or multiple ropes are originating | |||
| [[Array]] - array of attached objects on ropes | | |p1= ropesOwner: [[Object]] - object from which a single or multiple ropes are originating | ||
| [[Array]] - array of attached objects on ropes |Return value= | |||
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|x1 = <code>_cargoArray = [[ropeAttachedObjects]] heli1;</code> | | |x1 = <code>_cargoArray = [[ropeAttachedObjects]] heli1;</code> |Example1= | ||
| [[ropes]], [[canSlingLoad]], [[enableRopeAttach]], [[getSlingLoad]], [[ropeAttachTo]], [[ropeDestroy]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeCreate]], [[ropeDetach]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]], [[setSlingLoad]], [[slingLoadAssistantShown]] |See also= | |||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command Group: Ropes and Sling Loading]] |
Revision as of 23:41, 29 March 2019
Description
- Description:
- Returns an array of all objects that are attached to a vehicle with ropes. This command is the opposite of ropeAttachedTo.
- Groups:
- Uncategorised
Syntax
- Syntax:
- ropeAttachedObjects ropesOwner
- Parameters:
- ropesOwner: Object - object from which a single or multiple ropes are originating
- Return Value:
- Array - array of attached objects on ropes
Examples
- Example 1:
_cargoArray = ropeAttachedObjects heli1;
Additional Information
- See also:
- ropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachToropeDestroyropeLengthropeUnwoundropeAttachedToropeCreateropeDetachropeAttachEnabledropeCutropeEndPositionropeUnwindsetSlingLoadslingLoadAssistantShown
Notes
-
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