owner: Difference between revisions
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Killzone Kid (talk | contribs) (args) |
m (template:command argument fix) |
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Line 15: | Line 15: | ||
| '''owner''' object |= Syntax | | '''owner''' object |= Syntax | ||
|p1= object: [[Object]] - |= | |p1= object: [[Object]] - |PARAMETER1= | ||
|p2= |= | |p2= |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| [[Number]] |= | | [[Number]] |RETURNVALUE= | ||
|x1= <code>_clientID = [[owner]] _someobject;</code>|= | |x1= <code>_clientID = [[owner]] _someobject;</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[publicVariableClient]], [[setOwner]], [[setGroupOwner]], [[groupOwner]], [[flagOwner]], [[onPlayerConnected]], [[didJIPOwner]], [[local]], [[admin]], [[remoteExecutedOwner]] |= | | [[publicVariableClient]], [[setOwner]], [[setGroupOwner]], [[groupOwner]], [[flagOwner]], [[onPlayerConnected]], [[didJIPOwner]], [[local]], [[admin]], [[remoteExecutedOwner]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:35, 7 April 2019
Description
- Description:
- On server machine, returns the ID of the client where the object is local. Otherwise returns 0. For use on clients clientOwner command is available. To find out the owner of a Group, use groupOwner.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_clientID = owner _someobject;
Additional Information
- See also:
- publicVariableClientsetOwnersetGroupOwnergroupOwnerflagOwneronPlayerConnecteddidJIPOwnerlocaladminremoteExecutedOwner
Notes
-
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