BIS fnc EXP camp dynamicAISkill: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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| [mode,affectedSides] call [[BIS_fnc_EXP_camp_dynamicAISkill]];|SYNTAX=
| [mode,affectedSides] call [[BIS_fnc_EXP_camp_dynamicAISkill]];|SYNTAX=


|p1= mode: [[Boolean]] - (Optional, default [[true]]) [[True]] to enable, [[false]] to disable|= Parameter 1
|p1= mode: [[Boolean]] - (Optional, default [[true]]) [[True]] to enable, [[false]] to disable|PARAMETER1=
|p2= affectedSides: [[Array]] - Array of affected sides and their skill sets. For details see [[BIS_fnc_EXP_camp_setSkill]]|= Parameter 2
|p2= affectedSides: [[Array]] - Array of affected sides and their skill sets. For details see [[BIS_fnc_EXP_camp_setSkill]]|PARAMETER2=  


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=

Revision as of 14:30, 7 April 2019

Hover & click on the images for description

Description

Description:
Changes AI skill based on player count, responding to player connected / player disconnected events. This function does exactly the same as BIS_fnc_EXP_camp_setSkill execept that it automatically executes when a player joins or disconnects.
Function only needs to be executed on the server.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[mode,affectedSides] call BIS_fnc_EXP_camp_dynamicAISkill;
Parameters:
mode: Boolean - (Optional, default true) True to enable, false to disable
affectedSides: Array - Array of affected sides and their skill sets. For details see BIS_fnc_EXP_camp_setSkill
Return Value:
Nothing

Examples

Example 1:
[ true, [ [ WEST,0.1,0.2,0.7,0.6 ], [ EAST,0.1,0.2,0.7,0.6 ] ] ] call BIS_fnc_EXP_camp_dynamicAISkill;

Additional Information

See also:
Arma 3 AI SkillsetSkillskillFinalBIS_fnc_EXP_camp_setSkill

Notes

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