camSetTarget: Difference between revisions
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m (Bot: Reverted to revision 86868 by killzone_kid on 2014-12-11T23:45:36Z) |
m (template:command argument fix) |
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| Set the target object or position where the given camera should point at. Needs the call of [[camCommit]] to be conducted. |= | | Set the target object or position where the given camera should point at. Needs the call of [[camCommit]] to be conducted. |DESCRIPTION= | ||
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| camera '''camSetTarget''' target |= | | camera '''camSetTarget''' target |SYNTAX= | ||
|p1= camera: [[Object]] - object of type "camera" |= | |p1= camera: [[Object]] - object of type "camera" |PARAMETER1= | ||
|p2= target: [[Object]] - target location |= | |p2= target: [[Object]] - target location |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|s2= camera '''camSetTarget''' position|= Alternative Syntax | |s2= camera '''camSetTarget''' position|= Alternative Syntax | ||
|p21= camera: [[Object]] - object of type "camera" |= | |p21= camera: [[Object]] - object of type "camera" |PARAMETER1= | ||
|p22= position: [[Array]] - target location - [[Position]] |= | |p22= position: [[Array]] - target location - [[Position]] |PARAMETER2= | ||
|r2= [[Nothing]] |= | |r2= [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_camera [[camSetTarget]] [[player]];</code> |= | |x1= <code>_camera [[camSetTarget]] [[player]];</code> |EXAMPLE1= | ||
|x2= <code>_camera [[camSetTarget]] [2540,1503,26];</code> |= | |x2= <code>_camera [[camSetTarget]] [2540,1503,26];</code> |EXAMPLE2= | ||
|x3= <code>_cam = "camera" [[camCreate]] ([[player]] [[modelToWorld]] [0,100,10]); | |x3= <code>_cam = "camera" [[camCreate]] ([[player]] [[modelToWorld]] [0,100,10]); | ||
_cam [[camSetTarget]] [[player]]; | _cam [[camSetTarget]] [[player]]; | ||
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_cam [[cameraEffect]] ["internal", "back"]; | _cam [[cameraEffect]] ["internal", "back"]; | ||
_cam [[camCommit]] 1; | _cam [[camCommit]] 1; | ||
[[player]] [[setRandomLip]] [[true]];</code> |= | [[player]] [[setRandomLip]] [[true]];</code> |EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[camCreate]], [[camTarget]] |= | | [[camCreate]], [[camTarget]] |SEEALSO= | ||
}} | }} |
Revision as of 14:35, 7 April 2019
Description
- Description:
- Set the target object or position where the given camera should point at. Needs the call of camCommit to be conducted.
- Groups:
- Uncategorised
Syntax
- Syntax:
- camera camSetTarget target
- Parameters:
- camera: Object - object of type "camera"
- target: Object - target location
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- camera camSetTarget position
- Parameters:
- camera: Object - object of type "camera"
- position: Array - target location - Position
- Return Value:
- Nothing
Examples
- Example 1:
_camera camSetTarget player;
- Example 2:
_camera camSetTarget [2540,1503,26];
- Example 3:
_cam = "camera" camCreate (player modelToWorld [0,100,10]); _cam camSetTarget player; _cam camSetRelPos [0, 0.5, 1.5]; _cam cameraEffect ["internal", "back"]; _cam camCommit 1; player setRandomLip true;
Additional Information
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Camera Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters