removeAllWeapons: Difference between revisions
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| Removes all weapons and magazines from the given unit. Does not remove map, compass, radio. You can use <tt>unitname [[removeWeapon]] "itemMap"</tt> | | Removes all weapons and magazines from the given unit. Does not remove map, compass, radio. You can use <tt>unitname [[removeWeapon]] "itemMap";</tt> | ||
for | for example. Doesn't quite work with vehicles. If you need to remove all weapons from a vehicle, remove each weapon individually: | ||
<tt>{tank [[removeWeapon]] _x} [[forEach]] [[weapons]] tank;</tt> | <tt>{tank [[removeWeapon]] _x} [[forEach]] [[weapons]] tank;</tt> | ||
|DESCRIPTION= | |DESCRIPTION= |
Revision as of 09:53, 24 June 2019
Description
- Description:
- Removes all weapons and magazines from the given unit. Does not remove map, compass, radio. You can use unitname removeWeapon "itemMap"; for example. Doesn't quite work with vehicles. If you need to remove all weapons from a vehicle, remove each weapon individually: {tank removeWeapon _x} forEach weapons tank;
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
removeAllWeapons player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Unit Control
- Command Group: Weapons
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters