Briefing – Arma 3

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Add briefing category)
Line 3: Line 3:
Although a briefing is fully optional, it is the first thing a player sees when playing your mission and there is no second chance for a first impression.  
Although a briefing is fully optional, it is the first thing a player sees when playing your mission and there is no second chance for a first impression.  
There is no *default* briefing in {{arma3}}, but usually a briefing consists of:
There is no *default* briefing in {{arma3}}, but usually a briefing consists of:
*'''Mission'''
* '''Mission'''
**What is the mission about, tasks and goals.
** What is the mission about, tasks and goals.
* '''Situation'''
* '''Situation'''
**Some background story, why does the mission happen, what's the big picture?
** Some background story, why does the mission happen, what's the big picture?
* '''Execution'''
* '''Execution'''
**Steps the player is supposed to do chronologically sorted.
** Steps the player is supposed to do chronologically sorted.
* '''Signal'''
* '''Signal'''
**Call signs of the HQ and groups.
** Call signs of the HQ and groups.


{{Informative|Make sure that your briefing and task texts are free from spelling errors. If in doubt, let someone else proofread them!}}
{{Informative|Make sure that your briefing and task texts are free from spelling errors. If in doubt, let someone else proofread them!}}
Line 24: Line 24:
* [[BIS_fnc_taskCreate]]
* [[BIS_fnc_taskCreate]]
* [[createTask]]
* [[createTask]]
*...
* ...


To find more information about how to create tasks see [[Arma 3 Tasks Overhaul]] and [[Arma 3 Task Framework]].
To find more information about how to create tasks see [[Arma 3 Tasks Overhaul]] and [[Arma 3 Task Framework]].
Line 38: Line 38:


==== Example ====
==== Example ====
*<img image='\A3\weapons_F\Rifles\Khaybar\Data\UI\gear_Khaybar_GL_X_CA.paa' width='300' height='200'/> [[File:A3 Briefing Formatting Example.jpg|150px|thumb|right]]
* <img image='\A3\weapons_F\Rifles\Khaybar\Data\UI\gear_Khaybar_GL_X_CA.paa' width='300' height='200'/> [[File:A3 Briefing Formatting Example.jpg|150px|thumb|right]]
*<noWiki><br/></noWiki>
* <noWiki><br/></noWiki>
*<noWiki><font color='#A52A2A'>Some text</font color></noWiki>
* <noWiki><font color='#A52A2A'>Some text</font color></noWiki>
*<execute expression='systemChat str [0,0,0];'>Some expression</execute></font color>
* <execute expression='systemChat str [0,0,0];'>Some expression</execute></font color>


= See also =
= See also =
*[[Tasks]]
* [[Tasks]]
*[[:Category:Command Group: Briefing|Briefing Commands]]
* [[:Category:Command Group: Briefing|Briefing Commands]]
*[[:Category:Function Group: Tasks|Briefing Functions]]
* [[:Category:Function Group: Tasks|Briefing Functions]]


[[Category:Arma_3:_Editing]]
[[Category:Arma_3:_Editing]]
[[Category:Briefing]]

Revision as of 16:44, 16 August 2019

The create task module has many options to customize tasks

Description

Although a briefing is fully optional, it is the first thing a player sees when playing your mission and there is no second chance for a first impression. There is no *default* briefing in Arma 3, but usually a briefing consists of:

  • Mission
    • What is the mission about, tasks and goals.
  • Situation
    • Some background story, why does the mission happen, what's the big picture?
  • Execution
    • Steps the player is supposed to do chronologically sorted.
  • Signal
    • Call signs of the HQ and groups.
Make sure that your briefing and task texts are free from spelling errors. If in doubt, let someone else proofread them!

How to create a briefing and tasks

In Arma 3 briefings can be created either by using editor modules like Create Diary Module or scripting commands like:

Additionally, to create tasks, one can either use the Create Task Module or commands and functions like:

To find more information about how to create tasks see Arma 3 Tasks Overhaul and Arma 3 Task Framework.

Formatting tags for tasks and briefings

There are many formatting tags that can be incorporated in the strings for tasks and notes:

  • To add a link to a marker: <marker name='obj1'>Link to Marker</marker>
  • To show an image: <img image='somePic.jpg'/>
    • Manipulate the image width and height like so: <img image='somePic.jpg' width='200' height='200'/>
  • Coloured text: <font color='#A52A2A'>Some text</font color>
  • Line break can be added with: <br/>

Example

  • <img image='\A3\weapons_F\Rifles\Khaybar\Data\UI\gear_Khaybar_GL_X_CA.paa' width='300' height='200'/>
    A3 Briefing Formatting Example.jpg
  • <br/>
  • <font color='#A52A2A'>Some text</font color>
  • <execute expression='systemChat str [0,0,0];'>Some expression</execute>

See also