BIS fnc EXP camp dynamicAISkill: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "|= Comments" to "|Comments=")
Line 1: Line 1:
{{Function|= Comments
{{Function|Comments=
____________________________________________________________________________________________
____________________________________________________________________________________________
| arma3 |= Game name
| arma3 |= Game name

Revision as of 03:53, 30 August 2019

Hover & click on the images for description

Description

Description:
Changes AI skill based on player count, responding to player connected / player disconnected events. This function does exactly the same as BIS_fnc_EXP_camp_setSkill execept that it automatically executes when a player joins or disconnects.
Function only needs to be executed on the server.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[mode,affectedSides] call BIS_fnc_EXP_camp_dynamicAISkill;
Parameters:
mode: Boolean - (Optional, default true) True to enable, false to disable
affectedSides: Array - Array of affected sides and their skill sets. For details see BIS_fnc_EXP_camp_setSkill
Return Value:
Nothing

Examples

Example 1:
[ true, [ [ WEST,0.1,0.2,0.7,0.6 ], [ EAST,0.1,0.2,0.7,0.6 ] ] ] call BIS_fnc_EXP_camp_dynamicAISkill;

Additional Information

See also:
Arma 3 AI SkillsetSkillskillFinalBIS_fnc_EXP_camp_setSkill

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note