hideBody: Difference between revisions

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m (Text replacement - "|= Comments" to "|Comments=")
m (Text replacement - "|= Game version" to "|Game version=")
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| arma |Game name=
| arma |Game name=


|1.00|= Game version
|1.00|Game version=
|arg= local |Multiplayer Arguments=
|arg= local |Multiplayer Arguments=
|eff= global |Multiplayer Effects=
|eff= global |Multiplayer Effects=

Revision as of 22:33, 31 August 2019

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Hides dead body of the given unit. After a short delay, the body slowly sinks into the ground. After awhile, when group of the unit becomes grpNull, the body gets deleted and becomes objNull. If applied to alive unit, nothing happens until unit dies, then the unit's body gets hidden. If a dead unit is human player, the body is hidden but not deleted until player respawns.
Groups:
Uncategorised

Syntax

Syntax:
hideBody unit
Parameters:
unit: Object - person
Return Value:
Nothing

Examples

Example 1:
hideBody player1;

Additional Information

See also:
deleteVehiclesetDamageaddToRemainsCollector

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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