hideBody

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Introduced with Armed Assault version 1.00
  Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are broadcasted over the network and happen on every computer in the network

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Hides dead body of the given unit. After a short delay, the body slowly sinks into the ground. After awhile, when group of the unit becomes grpNull, the body gets deleted and becomes objNull. If applied to alive unit, nothing happens until unit dies, then the unit's body gets hidden. If a dead unit is human player, the body is hidden but not deleted until player respawns.

Syntax

Syntax:
hideBody unit
Parameters:
unit: Object - person
Return Value:
Nothing

Examples

Example 1:
hideBody player1;

Additional Information

Multiplayer:
-
See also:
deleteVehiclesetDamageaddToRemainsCollector

Notes

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Notes

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