getDir: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|SYNTAX= |p21=" to "|SYNTAX2= |p21=") |
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| ofp |Game name= | | ofp |Game name= | ||
|1.00|Game version= | |1.00|Game version= | ||
|arg= global|Multiplayer Arguments= | |arg= global|Multiplayer Arguments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Returns the object heading in the range | | Returns the object heading in the range 0..360.<br><br> | ||
Since Arma 3 v1.55.133361, an alternative syntax is added that allows to get heading from one object or position to another object or position, the equivalent of [[BIS_fnc_dirTo]] |DESCRIPTION= | Since Arma 3 v1.55.133361, an alternative syntax is added that allows to get heading from one object or position to another object or position, the engine equivalent of [[BIS_fnc_dirTo]]. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[getDir]] object |SYNTAX= | ||
|p1= object: [[Object]] |PARAMETER1= | |p1= object: [[Object]] |PARAMETER1= | ||
| [[Number]] |RETURNVALUE= | | [[Number]] |RETURNVALUE= | ||
| s2= pos1 | | s2= pos1 [[getDir]] pos2 ''Since Arma 3 v1.55.133361'' |SYNTAX2= | ||
|p21= pos1: [[Object]], [[Position2D]] or [[Position3D]] - from where|PARAMETER21= | |p21= pos1: [[Object]], [[Position2D]] or [[Position3D]] - from where|PARAMETER21= | ||
| r2= [[Number]] | | |p22= pos2: [[Object]], [[Position2D]] or [[Position3D]] - to where |PARAMETER22= | ||
| r2= [[Number]] |RETURNVALUE2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1 = <code>_azimuth = [[getDir]] [[player]];</code> |EXAMPLE1= | |x1 = <code>_azimuth = [[getDir]] [[player]];</code> |EXAMPLE1= | ||
|x2 = <code>_azimuth = [[player]] [[getDir]] tank;</code> |EXAMPLE2= | |x2 = <code>_azimuth = [[player]] [[getDir]] tank;</code> |EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[getDirVisual]], [[direction]], [[getRelDir]] |SEEALSO= | | [[getDirVisual]], [[direction]], [[getRelDir]] |SEEALSO= | ||
}} | }} | ||
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<dd class="notedate">Posted on October 23, 2013 | <dd class="notedate">Posted on October 23, 2013 | ||
<dt class="note">[[User:AgentRev01|AgentRev]]<dd class="note"> | <dt class="note">[[User:AgentRev01|AgentRev]] | ||
<dd class="note"> | |||
Be careful when using this command in conjunction with [[BIS_fnc_rotateVector2D]]; the latter rotates vectors counterclockwise (mathematically correct), while getDir returns a clockwise angle. | Be careful when using this command in conjunction with [[BIS_fnc_rotateVector2D]]; the latter rotates vectors counterclockwise (mathematically correct), while getDir returns a clockwise angle. | ||
<br/> | <br/> | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands| | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] |
Revision as of 01:21, 3 September 2019
Description
- Description:
- Returns the object heading in the range 0..360.
Since Arma 3 v1.55.133361, an alternative syntax is added that allows to get heading from one object or position to another object or position, the engine equivalent of BIS_fnc_dirTo. - Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- pos1 getDir pos2 Since Arma 3 v1.55.133361
- Parameters:
- pos1: Object, Position2D or Position3D - from where
- pos2: Object, Position2D or Position3D - to where
- Return Value:
- Number
Examples
Additional Information
- See also:
- getDirVisualdirectiongetRelDir
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on October 23, 2013
- AgentRev
-
Be careful when using this command in conjunction with BIS_fnc_rotateVector2D; the latter rotates vectors counterclockwise (mathematically correct), while getDir returns a clockwise angle.
To counter this, simply negate the output of getDir:[[0,1,0], -(getDir _object)] call BIS_fnc_rotateVector2D;
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Object Information